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Distracted! — Player Wiki

Distracted! is a cooperative Roblox game for 1–6 players. Your team races to finish tasks while avoiding Distractors — NPCs that embody procrastination and try to pull you away from your work. Deliver every item before the timer runs out, rescue teammates who get distracted, and make it back to the Focus Room together.

This wiki covers the playable classes, the distractors that hunt you, the core mechanics, the economy, and how you progress. All numbers are taken from the live game.

Getting Started

New here? Start with these.

Classes

The buddy you play as. Each class has a stat spread and a signature ability, bought in the Lobby shop.

  • Classes Overview — how stats work and the full comparison table.
  • Plain — the free baseline; balanced in everything.
  • Scholar — max awareness; spots distractors early.
  • Anchor — the rescuer; no cooldown after a failed rescue.
  • Craver — hard to distract — except by food.
  • Mover — the fastest runner.
  • Dash — Tier 2 sprinter with an active speed burst.
  • Locked-In — recovers from distraction fastest.
  • Hauler — carries two items at once.
  • Latch — Tier 3 key-holder; skips rescue puzzles.
  • Visor — scans the map to highlight items.
  • Scout — scans the map to highlight distractors.
  • Wildcard — a new random class every level.

Distractors

The procrastination NPCs. Each distracts you differently.

Mechanics

The systems that make a round tick.

Economy

The three currencies and where to spend them.

  • Currencies — Focus Shards, Rescue Tokens, Daily Coins.
  • Shop and Tiers — buying classes and unlocking tiers.
  • Prices — every class cost in one table.

Progression

How you grow across runs.

Levels

  • Levels — how the level pool, themes, and difficulty work.