Tier Unlocks¶
The shop's three tiers gate the stronger classes behind lifetime play. You can't buy a locked tier's classes at any price until you've hit its stat gate.
The gates¶
| Tier | Classes | Requirement |
|---|---|---|
| 1 — Starter | Plain, Scholar, Anchor, Craver | None — open from the start |
| 2 — Focused | Mover, Dash, Locked-In, Hauler | 100 levels completed and 200 items delivered |
| 3 — Elite | Latch, Visor, Scout, Wildcard | 1500 items delivered and 100 rescues |
How progress is tracked¶
Three lifetime stats accumulate across every run and never reset:
- Levels completed — cleared levels (feeds the Tier 2 gate).
- Items delivered — total task items dropped off (feeds both gates).
- Rescues — teammates freed (feeds the Tier 3 gate).
These are the same stats behind the Leaderboards. Because they're lifetime totals, simply playing the game steadily walks you toward the higher tiers — deliver items to approach Tier 2, then rack up rescues for Tier 3.
Skipping ahead¶
The VIP Preview Pass grants early access to Tier 2 before you hit the 100-level / 200-item gate (you still pay the class price). There's no shortcut for the Tier 3 gate.