Locked-In¶

Stats¶
Ability — FastRecovery (passive)¶
Every distraction hold is multiplied by your Recovery. At rating 5 that's ×0.70, so a distractor that pins Plain for 36 seconds only holds Locked-In for about 25. Combined with Meditation Focus stacks, holds can get very short.
Class Mastery: Level 2 improves the multiplier further; Level 3 grants a per-level instant recovery: shrug off one capture for free.
How to unlock¶
- Tier: 2 (Focused) — after 100 levels + 200 items (see Tier Unlocks).
- Price: 180 Focus Shards + 22 Rescue Tokens, or 180 FS + 35 Daily Coins.
Playstyle¶
Locked-In is the self-sufficient worker. Its low Awareness means it will get caught, but it doesn't stay caught long, so it can operate in riskier areas without leaning as hard on rescuers. Best paired with distractors that have long holds (Couch Napper, Snack Attack), where the recovery bonus matters most.
Related¶
- Meditation — stacks that further shorten holds.
- Distraction and Detection — how the hold duration is calculated.