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Locked-In

🎮 Locked-In (the "Gamer") is a Tier 2 class built around Recovery — if it does get distracted, it snaps out fastest. The shortest distraction holds in the game.

Stats

Stat Rating Value
Speed 3 walk speed 16
Awareness 2 threshold 30
Rescue 2 3.5s rescue
Recovery 5 ×0.70 hold — the shortest
Carry 3 1 item

Ability — FastRecovery (passive)

Every distraction hold is multiplied by your Recovery. At rating 5 that's ×0.70, so a distractor that pins Plain for 36 seconds only holds Locked-In for about 25. Combined with Meditation Focus stacks, holds can get very short.

Class Mastery: Level 2 improves the multiplier further; Level 3 grants a per-level instant recovery — shrug off one capture for free.

How to unlock

Playstyle

Locked-In is the self-sufficient worker. Its low Awareness means it will get caught, but it doesn't stay caught long — so it can operate in riskier areas without leaning as hard on rescuers. Best paired with distractors that have long holds (Couch Napper, Snack Attack), where the recovery bonus matters most.