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Locked-In

Locked-In
Tier 2 · FocusedFast recovery

Locked-In (the "Gamer") is a Tier 2 class built around Recovery: if it does get distracted, it snaps out fastest. The shortest distraction holds in the game.

Stats

Speed3 · walk speed 16
Awareness2 · threshold 30
Rescue2 · 3.5s rescue
Recovery5 · ×0.70 hold
Carry3 · 1 item

Ability — FastRecovery (passive)

Every distraction hold is multiplied by your Recovery. At rating 5 that's ×0.70, so a distractor that pins Plain for 36 seconds only holds Locked-In for about 25. Combined with Meditation Focus stacks, holds can get very short.

Class Mastery: Level 2 improves the multiplier further; Level 3 grants a per-level instant recovery: shrug off one capture for free.

How to unlock

Playstyle

Locked-In is the self-sufficient worker. Its low Awareness means it will get caught, but it doesn't stay caught long, so it can operate in riskier areas without leaning as hard on rescuers. Best paired with distractors that have long holds (Couch Napper, Snack Attack), where the recovery bonus matters most.