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Controls

Distracted! uses standard Roblox movement plus one ability key.

Keyboard

Input Action
W A S D Move
Space Jump
E Interact — pick up items, use rescue latches, and other prompts
Q Use your class ability
1 / 2 / 3 (or Z / X / C) Use the gadget in that loadout slot
Esc / Backspace Leave a delivery skill-check (same as the RUN! button)

Q is the one ability key. What it does depends on your equipped class: - Dash → a sprint burst - Visor → scan for items - Scout → scan for distractors - Craver → a taunt (unlocked through Class Mastery)

Classes without an active ability (like Plain, Scholar, Anchor) don't use Q.

Gadgets

Your gadget loadout sits at the bottom of the screen, one tile per slot you've earned. Press the slot's number to use an active gadget; passive ones just show ON. For the Grenade and EMP Magnet, press the slot, drag the circle to your target and let go to throw.

Skill-checks

Some delivery points open a skill-check (the bow, the throwing range, the fire pole). If a robot turns up, you don't have to finish it: press RUN!, hit Esc/Backspace, or just start walking away. A warning appears when a robot is nearby or already distracting you. Anything you were carrying stays in your hands.

Mobile

On touch devices the same actions appear as on-screen buttons: a jump button, interact prompts, an ability button that mirrors the Q power for your class, and tappable gadget tiles.

Calling for help — the ALERT button

When a distractor captures you, a red 📢 ALERT button appears on your screen. Press it to raise a red 📍 "HELP!" marker above your head that your whole team can see, through walls and from across the map, so a rescuer can find you fast. The button changes to ✓ ALERTED once pressed, and only a distracted player can trigger it. There's no separate keybind: it appears whenever you're distracted and disappears once you're freed.

In the top-right corner you'll also see a column of distracted teammates, each with a countdown, so you always know who needs rescuing.

Reporting a bug

The BUG REPORT tab in the top-left corner (in the Lobby and every level) opens a short form. Describe what went wrong and send it straight to the developers.