Revive¶
If a teammate doesn't make it to the Focus Room in time, the results screen offers a paid Revive — a last-second Robux option to pull players back before the team teleports on.
The two options¶
| Revive | Price | Effect |
|---|---|---|
| Self-revive | 50 Robux | Bring yourself back as a survivor. |
| Team-revive | 80 Robux | Bring the whole team back. |
How the timing works¶
- At round end there's a base results window of about 10 seconds.
- The moment anyone presses a revive button, the window extends to ~25 seconds from that press — giving time to complete the purchase before the teleport out.
- If no one revives, the window closes normally and non-survivors return to the Lobby.
When it's worth it¶
- Team-revive is the better value when several players are stranded — one purchase saves everyone.
- Self-revive is for the solo straggler who got caught on the wrong side of the map during the return rush.
- It's a convenience/comeback option, not a necessity — good play (rescuing early, positioning for the return) avoids needing it.
Related¶
- Focus Room and Return · Winning and Losing · VIP Preview Pass (the other Robux feature)