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Anchor

Anchor
Tier 1 · StarterNo rescue cooldown

Anchor (the "Rescuer") is the Tier 1 support specialist. Its whole identity is freeing teammates fast and often, with no cooldown after a failed rescue attempt.

Stats

Speed3 · walk speed 16
Awareness2 · threshold 30
Rescue5 · 2.0s
Recovery3 · ×1.00 hold
Carry2 · 1 item

Ability — FastRescue (passive)

Anchor solves Rescue Puzzles fastest (a 2.0-second rescue action) and has no retry cooldown after a wrong answer. Other classes wait a few seconds before trying the puzzle again; Anchor retries at once.

Class Mastery: Levels 2–3 grant a rescue immunity window (3s → 5s) so you can't be re-distracted right after pulling someone out.

How to unlock

Playstyle

Anchor is the team's medic. Hang back near where teammates are working, and the instant someone is captured, sprint over and free them before their distraction snowballs the team. Its low Awareness means you are vulnerable while collecting — let a Scholar take the risky grabs and you focus on rescues. Every rescue also earns a Rescue Token.