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Dash

Dash
Tier 2 · Focused💨 Active ability (Q)Role: Escape

The Sprinter: an on-demand burst of speed to escape a distractor that has spotted you. Fast and slippery, but low on awareness and recovery.

Stats

Speed4 · walk 17.5
Awareness2 · threshold 30, locks on fast
Rescue3 · 3.0s rescue
Recovery2 · ×1.15 hold
Carry4 · 1 item

Despite a Carry rating of 4, Dash still carries one item — only a rating of 5 grants two. Dash's strength is mobility, not load.

Ability — Sprint (active, Q)

Press Q for a 2-second sprint at ×1.20 speed, on a 15-second cooldown. Use it to cross open ground, break a distractor's line-of-sight, or rush the final delivery.

Class Mastery: the cooldown drops with mastery (15s → 12s → 10s), and at Level 3 you're immune to capture mid-dash (DashImmunity), turning the sprint into a guaranteed getaway.

How to unlock

Playstyle

Dash has low Awareness, so the sprint is your defense: you're built to leave danger, not tank it. Scout ahead, and when a distractor commits, burst out of its cone with Q. Save the cooldown for genuine escapes rather than burning it to move faster. Let a high-Awareness teammate like Scholar mark danger.